Geo3D 2.5.9 (Mac OS X)
October 12, 2016
- || Modes/Edit URL: Adding an empty URL could cause a crash
- || German version: fixed menu “Blickpunkte”
- || Several minor internal improvements
- Known limitations
- || Viewpoints: Saving a 3DMF file which contains internal references with Geo3D viewpoints could corrupt the file. Possible workaround: Save the file once as stream 3DMF to resolve the references.
- || Reading text 3DMF files is limited; therefore I suggest - if possible - to convert these files using Anatas.
Geo3D 2.5.8 (Mac OS X)
April 18, 2009
- || Opening empty files could cause a crash
- || Command key issue under Rosetta fixed
- || Internal improvements
- Quesa related
- || Rayshade renderer: uv transform bug fixed
- || Memory leak fixed
Geo3D 2.5.7 (Mac OS X)
December 29, 2008
- || Mode “Launch URL”: Added 2nd root folder for relative paths (see “Preferences/General”.
- || Slightly improved “Animation”
- || Internal improvements and GUI clean up
- || Top, front, and left view issue fixed
- Quesa related
- || Rayshade renderer added (beta version, does not always produce good results)
- || Improved renderers (especially Cartoon)
- || Improved lighting
- || Lots of optimizations, improvements, and bug fixes
Geo3D 2.5.6 (Mac OS X)
December 28, 2007
- || Coordinate Plane bug fixed
- || Navigation by keys issue fixed
- || Slightly modified menus
- Quesa related
- || Hiddenline renderer added
- || Improved renderers (especially Wireframe)
- || Improved object culling
- || DisplayGroupBBox (3dmf) support
- || Lots of optimizations, improvements, and bug fixes
Geo3D 2.5.5 (Mac OS X & 9)
March 26, 2007
- || Internal improvements
- Mac OS X: Quesa
- || New (often very fast) OpenGL renderer
- || I/O: more torus and ellipsiod attributes supported
- || Lots of optimizations, improvements, and bug fixes
Geo3D 2.5.4 (Mac OS X & 9)
April 14, 2006
- || Added editable default light settings for ambient, directional, and head light
- || Fixed issue when switching to/from mode modification Walk
- || Picture export has sometimes disabled certain menus
- Mac OS X
- || Headlight works correctly
- Rosetta
- || Fixed picture export bug. Now Geo3D should fully work under Rosetta
Geo3D 2.5.3 (Mac OS X & 9)
April 1, 2006
- || GUI improvements
- || Fixed window stack bug
- Mac OS X
- || Quesa: VRML import 1.0.2, bug fixes
Geo3D 2.5.2 (9) / 2.5.2b1 (X)
September 13, 2005
- || Reading 3DMF viewhints: fixed renderer issue
- || Improved document name handling (stationaries, etc.); fixed window proxy behaviour
- || Top, left, and front view: ignore fog
- || Light panel: missing lights caused a 3DMF write bug
- Mac OS X
- || Writing viewhints (camera, lights, viewpoints, etc.) is now supported
- || VRML import added (Quesa plug-in); added File/Import submenu
- || Added cartoon renderer (Quesa)
Geo3D 2.5.1 (9) / 2.5.1b1 (X)
March 28, 2005
- || Improved plug-in renderer support
- Mac OS X
- || Binary 3DMF files: Geo3D can read viewhints (camera, lights, viewpoints, etc.)
- || 3DS import added
- || Various Quesa related bug fixes and optimizations
Geo3D 2.5b3 Mac OS X
October 2, 2004
- || Now Geo3D X can read models with unknown custom elements (e.g models from www.greatbuildings.com)
Geo3D 2.5 (9) / 2.5b2 (X)
September 30, 2004
- New features and improvements
- || Picture export: JPEG, PNG, TIFF. and Photoshop added
- || Now the velocity is always constant when using a constant framerate (for navigation, animation, viewpoint transitions)
- || Much faster rendering of top, left, and front view
- || Mode walk has been optimized
- || Picking/dragging/hiliting urls and names: ignore axes and planes
- || Info window/bar: The number of decimal digits will be calculated
- || Relaxed the rules to open files: File type or suffix will be accepted
- || Velocity panel (preferences): Settings of all sets will be cached; Option key links sliders
- || Click in hidden menu bar now shows menu bar
- || Improved start-up and other error messages
- || Rearranged/improved some menus, and dialogs; changed some key commands
- || Send additional Apple Events (for recording)
- || Added “HeightOverGround” AE for mode walk
- || Mode walk: minimal absolute height can be set (currently Apple Script only)
- || Open/Insert: improved error handling
- || Lots of internal improvements
- Fixed bugs
- || Fixed mode axis issue (center)
- || Fixed mode walk issue (default camera)
- || Picking distance: anchor will be always drawn
- || Fixed velocity bug (the first frame sometimes “jumped” a bit)
- || Fixed linear fog bug
- || Fixed highlighting bug and memory leak (URL picking)
- Mac OS X
- || Requires Mac OS X 10.2
- || Added/moved standard menu items
- || New icons
- || Antialiased text
- || GUI: fixed several cosmetic bugs
- Mac OS 9
- || Requires Mac OS 9, QuickTime 4, and QD3D 1.6